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Rule experiments - NIT

PostPosted: February 14th, 2017, 7:08 am
by uniftw
Given the vitrol spewed about UNI's free throw shooting I assume this will be welcomed by most here

http://www.espn.com/mens-college-basket ... arter-game

The 2017 postseason NIT won't be played in four quarters, but an experimental rule resetting fouls will make it seem that way.

Team fouls will reset to zero at the beginning of each half and with 9:59 to go in each half. The NCAA Playing Rules Oversight Panel approved the experiment in response to an increasingly popular sentiment that men's basketball should move to four quarters as a way to reset team fouls.

It was one of several experimental rules approved for the NIT, including resetting the shot clock to 20 seconds when the ball is inbounded in the frontcourt.

By resetting the fouls in 10-minute segments, teams will no longer be awarded 1-and-1 bonus free throws. Instead, when a team commits four fouls -- excluding administrative technical fouls -- on the fifth foul and on every one after that, the opposing team will be rewarded with two free throws until the team-foul total resets at the end of the 10 minutes.

The total team fouls changes to a three-foul limit in the event of overtime, with two free throws award on the fourth every subsequent foul thereafter.

The other major experimental rule is aimed at adding more possessions and more scoring to the game.

The shot clock will stay the same or reset to 20 seconds, whichever is greater, when the defense commits a personal or technical foul and the ball is inbounded in the frontcourt.

The same will occur when the game is stopped for a bleeding player or blood on the uniform.

Re: Rule experiments - NIT

PostPosted: February 14th, 2017, 7:52 am
by pafan
uniftw wrote:The NCAA Playing Rules Oversight Panel approved the experiment in response to an increasingly popular sentiment that men's basketball should move to four quarters as a way to reset team fouls.


What? Wrong sentiment. Should be calling fewer fouls, not "resetting team fouls" so that more fouls cause shorter delays.

Re: Rule experiments - NIT

PostPosted: February 14th, 2017, 9:34 am
by squirrel
These 2 rules don't open themselves to massive operator error or anything.

Re: Rule experiments - NIT

PostPosted: February 14th, 2017, 10:26 am
by Cdizzle
squirrel wrote:These 2 rules don't open themselves to massive operator error or anything.

Half the league doesn't have functioning shot clocks or clock operators to begin with.

Not a joke.

Re: Rule experiments - NIT

PostPosted: February 14th, 2017, 10:42 am
by BCPanther
Cdizzle wrote:
squirrel wrote:These 2 rules don't open themselves to massive operator error or anything.

Half the league doesn't have functioning shot clocks or clock operators to begin with.

Not a joke.


When the average age of the people running those things is nearing 80, you're bound to have problems. At least that's the case in Cedar Falls...

Re: Rule experiments - NIT

PostPosted: February 14th, 2017, 12:07 pm
by TheObserver
If people wanted to watch the NBA, they'd watch the NBA. People that want to watch college basketball, watch college basketball. All of these rule changes that are trying to gear the game towards that way aren't just gonna magically grab more viewers or make it more "exciting". You can argue that with less penalty for fouling is just going to encourage more fouling.

Dumb on all levels, but then again, this is the NCAA.

Re: Rule experiments - NIT

PostPosted: February 15th, 2017, 5:55 am
by municup14
That's the dumbest rule experiment I've ever heard of.I like the 4 quarter idea.

Re: Rule experiments - NIT

PostPosted: February 15th, 2017, 6:23 am
by DUBulldog
pafan wrote:
uniftw wrote:The NCAA Playing Rules Oversight Panel approved the experiment in response to an increasingly popular sentiment that men's basketball should move to four quarters as a way to reset team fouls.


What? Wrong sentiment. Should be calling fewer fouls, not "resetting team fouls" so that more fouls cause shorter delays.


If teams would stop fouling on every possession, they could call fewer fouls. Nothing I hate more than a 52-49 game where both teams are grabbing, pushing, etc on every possession, and there is no offensive flow to the game.

Re: Rule experiments - NIT

PostPosted: February 15th, 2017, 6:57 am
by pafan
I would be OK with changing the rules to make fewer things a foul.

Re: Rule experiments - NIT

PostPosted: February 15th, 2017, 6:59 am
by UE-grad
The one rule I'd like to see is an extra foul per player in the first over time (or second) for a total of 6, if they hadn't fouled out in regulation.

Thoughts?